Tuesday, March 1, 2011

Master Mind and Body Experience testing service and a detailed description about the magic shield

 I am a Korean test server ID: THE9D nothing to do and talk about the Master Mind and Body Shuangxiu law experience!
First experience the magic shield:: 10 Magic Shield Life skills proficiency requirement: 190 minimum grade magic shield 39 10 Skills: The absorption of 100% of all injuries (maximum consumption in 5500) consumed MP6
again using the skills of the recovery time of 12 seconds, using the skills required for MP145
1) where all damage, including: physical, magic and skills produced by injury (including reflection, bleeding, etc.) but the skills
attached to the collapsed beam Bo, pushing and other effects can not be avoided
2) the maximum consumption of 5500: cumulative damage absorbed by your to 5500 after the disappearance of the magic shield effect, while the upper left corner of the skills
mark disappears, all the damage this time the actual deduction HP, Button finished dead! of course, at the same time in the DOT can once again make the magic shield, make up After the top left corner of the skills of magic shield marked a return of the magic shield absorbs the damage effect of 5500 also produced.
magic shield skills can not be superimposed, such as: use of a magic shield, can absorb 5500 damage over 12 seconds after the re- damage does not become absorbed with 11,000. again the effect is to allow you to return to 5500. For example: and Dragoon PK, a skill more than 1,000 hit you, you can not afford to HP, MP out of 6, this time to absorb damage 5500 -1000 = 4500, that can absorb 4500 damage, can no longer be playing 4 the next! If you use the magic shield again this time, 4500 to cancel back to the 5500 injury. (more idiot to say so it should also know )
3) consumption MP6: playing hurt you no matter how small about the extent of the damage range from 1-5500 to be out of MP6., wait until after out MP, began deduction HP, buckle finished, dead! < br> Well, leaving the subject of talk about spiritual development
magic shield testing service was born in South Korea is currently level 55, skill proficiency of 270 points, skill points plus 55 points
my point method and the reasons (of course this plus-point method is limited to testing services, the actual increase will be very out of point leveling)
life (secondary) = 190
natural (attack) = 60
intellectual = 10
spirit = 10
PS: I had known in South Korea to upgrade the test server, I add back attack on all, sorry! I see the test has 67 of the top service!
life (secondary) = 190
1) resurrection group therapy, first aid, fire element, water element of the level, the Magic Shield 10 (no reason to have this added) = 15 points
natural skill points (attack) = 60
1) 10 patients Frostsaber level (effect of movement speed reduced by 38%, 56% attack speed decrease, this effect is the reason I added to the 10) but 10 is not 100% of the effect of that, and blame the same level of players and basically 90% higher than the probability of their players down
2) ice nine patients (60 attacks only added to the nine, nine of the ice feeling effects of surgery compared with Frostsaber level 10 to decrease the probability of many up to 50%) regret not added to the 10 test
3) move a (feeling of spiritual development of the mobile surgery in leveling and do not help much when the FB is almost useless, PK, when Mama Huhu, Perhaps the room is too small PK White City because of it)
4) fire rain surgery 3 (good skills, no reason not to add)
5) to Jing 1 (no reason not to add)
skill points total 23 points (Frostsaber surgery have an start)
passive skills: water and fire all six, MP recovery skill points total of 15 5 +23 +17 = 55 points
other equipment is an order of In addition to belt is +11, and others are fine gourmet plus plus plus Chile +12 A-MP equipment, including jewelry, etc. (Of course, such equipment which is difficult to complete in the formal service)
finished Shuangxiu plus points FB under the leveling and doing it the real feeling!
copy of 55-60,60-65, and leveling the room, almost nanny Shuangxiu attack bear largest, is essentially cannon fodder, not to fight unless you stand strange, uncertain strange, Why? Master of the blame for the hatred is too high, people will open strange, you used a skill group to a strange NN hit you, but fortunately I have the shield, the damage absorbed by 5500 Basically, the key moment in the most dangerous are enough to fill 12 seconds of magic shield again, there is a strange time in the NN and teammates with, Moqie, very good use of the tree Jing 4 seconds and 1 second fire the effect of surgery down the rain, there is 56% of patients Frostsaber attack speed reduced the effect of the use of the skills that are included with good results, the key is the key, specific to their own experience or the more intuitive!
in FB and leveling the benefits of the nurse in spiritual development: 1) can save 2) can Yinguai, when chaos could lead himself in a strange NN to reduce the pressure on his teammates or the net nanny 3) 2 groups, control skills, control of the whole field, two monomers have very good skills with effects 4) can be added to HP (but this somewhat reluctantly, an increase of group therapy and first aid is not much)
basically not run into anti-bad teammate, or Momin attracted a lot of strange magic, the operating time of continuous release, or enough skills, the key is to be calm, is to save people, or the first scheduled to blame, or play 100.
on the PK, because only 55 , followed by several high lightning attack and a single control skills is not a single P, basically is to win more lose less, the key is how the opponents of the plus-point method. There should promptly make up magic shield, magic shield on time control.
single P attack method, and then drink rival HP in the state, win or a tie (the key is your MP recovery rate, can not mess with high skills, such as MP, fire rain surgery)
single P force-sensitive, sensitive body of archers and then drink rival HP in the state, win or a tie (the key is to use the Frostsaber surgery, so that the speed down the archers, you can sit down and make MP, archers hit you can not afford to HP, out of MP, MP to sit down and can make recovery faster, archers and no skills to fight with you)
single P skills arch rivals do not drink and then under HP's chance of winning big points, depending on the opponent's plus points, operation, and the comprehension skills!
single P Dragoon then rival HP in the state do not drink, win, or tie (the key is to use the Frostsaber surgery)
single abnormal P 4 consecutive down a T mad halo Battle 100% transmission (less than a lightning control) won 80% of the other fighters (do not drink under HP)
can see that a single P or can, there will also affect the speed, if the lightning out of a few levels higher and Stinger greater chance of winning!
group P, then not say, each person operating, and skills to understand, add a little differently, too many uncertainties. skill + artillery fire fighting more than 55% of the damage is very severe ! in the 2V2 in the state, your teammates die first, you lose 1V2 that is 100%.

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